Monday, 27 October 2014

Update and Fortunes Treasure inventory system ideas

Hi there! Lately I've been researching the RPG maker xp engine and basically getting my head around how to use it. So far I've built a few screens including the intro cutscene with a really nice camera pan.

While this is going all fine and dandy, I've also been working through some of codecademy lessons. At first I continued on with JavaScript and started in Ruby. Ruby is the programming language used in RPG maker, which is a lot easier to understand compared to JavaScript.
 After much learning on several aspects of these languages, I've started to realize how much of it can be applied to the Stencyl events editor. For example in both Ruby and JavaScript, it has loops, if/else statements, booleans and print console.

Now for Fortunes Treasure, I'm going for a compass design for the inventory system. Of course this did involve researching for reference/inspiration images:


I will hand draw the concept design, scan it into the computer and further develop it in Photoshop. Also plan to hand draw the character animations first and this will be made a lot easier with the light box I'll be getting soon.

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